The Legend of Zelda · Figure guide

Princess Zelda Figures

Zelda’s royal dress tells only part of her story. In Breath of the Wild, she is a researcher struggling to awaken the power expected of her. In Echoes of Wisdom, she travels Hyrule herself to rescue people who have vanished into mysterious rifts.

Princess Zelda figures reflect different incarnations of Hyrule’s princess. Her clothing, hairstyle and equipment belong to the role she plays in a particular game, rather than a single appearance that stays the same throughout the series.

Story and characterFigure selection

Poseable

Figma 637

Articulated Princess Zelda in a white-and-green gown holding the Master Sword

Zelda figma — Tears of the Kingdom

See the Tears of the Kingdom Figma

Short hair, a white-and-green gown and the damaged Master Sword identify Zelda’s Tears of the Kingdom appearance.

The articulated figma includes a Purah Pad and interchangeable expressions as well as the broken sword. Choose the parts that suit a calm portrait or a scene with Link.

Researcher

Nendoroid 1212

Small Princess Zelda in blue research clothes holding a Sheikah Slate

Zelda Nendoroid — Breath of the Wild

See the Breath of the Wild Nendoroid

Blue clothing, long hair and the Sheikah Slate recall Zelda’s research in Breath of the Wild, with Nendoroid’s rounded proportions.

This reissue’s listing includes optional parts such as the Royal White Stallion and frog. Review the complete set before choosing which scene to arrange.

Royal dress

Wind Waker amiibo

Cartoon-styled Princess Zelda in a pink royal dress and crown on an amiibo base

Wind Waker Zelda amiibo

See the Wind Waker amiibo

The crown, pink dress and angular, expressive face bring The Wind Waker’s princess to a compact amiibo base.

Choose it for the royal appearance shown in the photo. Its pose stays fixed, and any game interaction depends on the title you intend to use it with.

Story and character · Game spoilers

The researcher behind the royal duty

The Zelda of Breath of the Wild is fascinated by ancient technology. Her research gives her work she can pursue and understand, while her inherited sealing power resists all her efforts. The memories Link recovers reveal how heavily that failure weighs on her.

Her traveling clothes place her in the fields and ruins of Hyrule, investigating its past alongside the people trying to protect it. Ceremonial clothing belongs to the expectations of the royal family. Both are part of this Zelda’s life, and each brings a different part of it into view.

Tears of the Kingdom continues her story after the events of Breath of the Wild. Her shorter hair helps distinguish her appearance in the sequel, where her separation from Link becomes central to the adventure.

Taking the road with Tri

In Echoes of Wisdom, Link is among the people swallowed by the rifts. Zelda sets out with Tri and the Tri Rod, learning to create echoes of objects and monsters she encounters.

A bed can become a step toward a higher ledge; an echoed creature can help in a fight. The rod gives this Zelda a way to act on her curiosity and judgment. It is equipment for an adventurer solving problems in the world, which changes how a depiction of the princess reads.

The rounded art style of Echoes of Wisdom belongs to that game’s Hyrule. Its Zelda should not be read as the younger version of the princess from Breath of the Wild. The series revisits her name and responsibilities across distinct lives and settings.

A Zelda figure can recall the burden of royal expectations, a fascination with Hyrule’s past or the freedom to explore it. The game behind her appearance explains which part of her story you are seeing.

Explore Zelda figures · Explore The Legend of Zelda