The Legend of Zelda · Figure guide

Link Figures

Link’s green tunic appears across very different Hyrules. The boy who crosses the Great Sea in The Wind Waker is not the same Link who wakes without his memories in Breath of the Wild. Their adventures share a name and a legacy, while giving the hero a different home, companions and reason to set out.

Link figures draw on those individual games. A blue tunic, a conductor’s baton or a wolf form can tell you which adventure a portrayal belongs to before you see its title.

Story and characterFigure selection

Poseable

Figma 626

Articulated Link in a blue tunic holding a sword and Hylian shield

Link figma — Tears of the Kingdom

See the Tears of the Kingdom Figma

The blue tunic, detailed right arm, Master Sword and Hylian Shield bring Tears of the Kingdom’s Link into an articulated display.

This is standard figma 626. It includes the sword, shield and hood; the separately sold DX edition adds equipment such as the paraglider. Match the box contents to the pose you want.

Wind Waker

Nendoroid 413

Small green-clad Wind Waker Link with oversized eyes, sword and shield

Wind Waker Link — Nendoroid

See the Wind Waker Nendoroid

Wide eyes, a pointed green cap and a compact body carry The Wind Waker’s expressive art style into Nendoroid form.

An articulated choice for the Great Sea adventure. Review the included expressions and equipment to build a small scene around this reissue.

Koholint

amiibo

Rounded Link from the Switch remake, in a green tunic with an oversized shield on an amiibo base

Link’s Awakening amiibo

See the Link's Awakening amiibo

A large shield, simple eyes and rounded face reproduce Link’s toy-like appearance in the Nintendo Switch remake.

The body stays in the sculpted stance on its amiibo base. It suits a small Koholint display; interactive features depend on the compatible game.

Story and character · Game spoilers

A journey that begins with Aryll

In The Wind Waker, Link leaves his island to rescue his kidnapped sister, Aryll. Sailing with the King of Red Lions gradually brings him into a much older struggle over Hyrule. His first concern is someone he knows and loves; the kingdom’s history becomes his responsibility along the way.

The large eyes and short proportions of this Link belong to the game’s expressive visual style. The Wind Waker itself is a magical baton used to conduct the wind. It ties his appearance to an adventure spent learning to navigate the sea.

The Champion who has to remember

Breath of the Wild begins after Hyrule has already fallen. Link must recover his memories as he discovers what happened to Zelda and the Champions. His blue Champion’s Tunic belongs to the life he had before that defeat, giving a familiar piece of clothing a personal history.

Tears of the Kingdom continues this Link’s story. The changed right arm and the abilities it grants him belong to that sequel. A portrayal based on the later game therefore carries the history of a returning hero, rather than introducing another unrelated Link.

Why Wolf Link belongs to Twilight Princess

The Link of Twilight Princess starts as a ranch hand. When darkness spreads across Hyrule, he is transformed into a wolf and meets Midna, whose knowledge of the Twilight Realm helps him move between worlds.

Wolf Link is that same person in another form. His connection with Midna gives this appearance its place in the series: the hero has to rely on a companion who understands a world he cannot yet make sense of.

Knowing the game behind a Link figure brings the clothing and equipment back to the adventure: Aryll’s rescue, the lost memories of a Champion or the journey with Midna.

Explore Link figures · Explore The Legend of Zelda